| Commit message (Expand) | Author | Age |
* | Add compass HUD element (#9312) | EvidenceB | 2020-08-29 |
* | Modernize include guards and add missing ones (#9898) | Awkor | 2020-05-23 |
* | Add support for statbar “off state” icons (#9462) | Wuzzy | 2020-05-11 |
* | Improve waypoints and add image variant (#9480) | Lars Müller | 2020-04-11 |
* | Add z-index management to HUD | Pierre-Yves Rollo | 2019-12-06 |
* | Raise hotbar limit to 32 slots, add associated keybinding options (#7916) | Vanessa Dannenberg | 2018-12-02 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Minimap: Add new HUD flag for minimap radar mode | paramat | 2017-08-20 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) | Loïc Blot | 2017-07-02 |
* | hud.h: add missing false default state on use_hotbar_selected_image | Loïc Blot | 2017-06-19 |
* | Cpp11 initializers 2 (#5999) | Loïc Blot | 2017-06-17 |
* | Add option to use neither node highlighting nor outlining | ezhh | 2017-05-15 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Halo: Highlight selected face | RealBadAngel | 2016-11-12 |
* | Fix inventory hud scaling | rubenwardy | 2016-04-12 |
* | Hud: Cache hud_scaling, fix minor style issues | kwolekr | 2016-04-10 |
* | Hud: Fix offset being ignored by inventory bar | rubenwardy | 2016-04-10 |
* | Use single box for halo mesh | RealBadAngel | 2016-02-11 |
* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
* | small drawItemStack cleanup | est31 | 2016-02-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Hide minimap if it has been disabled by server | est31 | 2015-09-01 |
* | minimap: Add ability to disable from server | kwolekr | 2015-08-13 |
* | Make hud use fontengine too | sapier | 2014-11-30 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
* | Add support for using textures in hotbar | BlockMen | 2013-08-25 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Minor hud.cpp cleanup | kwolekr | 2013-04-25 |
* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
* | Add direction parameter to statbars in HUD API | kwolekr | 2013-04-20 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |