| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | A more robust format for node metadata | Perttu Ahola | 2011-04-05 |
| * | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
| * | Chests work now! | Perttu Ahola | 2011-04-04 |
| * | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
| * | added temporary backwards compatibility to player inventory | Perttu Ahola | 2011-02-03 |
| * | Fixed MBOItem inventory images | Perttu Ahola | 2011-01-29 |
| * | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
| * | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
| * | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 |
| * | base stuff for item->object conversion | Perttu Ahola | 2010-12-24 |
| * | crafting system! | Perttu Ahola | 2010-12-22 |
| * | just savin' | Perttu Ahola | 2010-12-22 |
| * | organizing stuff. | Perttu Ahola | 2010-12-21 |
| * | framework for modifying textures | Perttu Ahola | 2010-12-20 |
| * | license stuff | Perttu Ahola | 2010-11-29 |
| * | Initial files | Perttu Ahola | 2010-11-27 |
