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path:
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inventory.h
Commit message (
Expand
)
Author
Age
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
*
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
*
item drop multiplication fix
Perttu Ahola
2011-04-19
*
Fixed some problems with crafting and inventory
Perttu Ahola
2011-04-11
*
implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
*
A more robust format for node metadata
Perttu Ahola
2011-04-05
*
initial workings of the furnace
Perttu Ahola
2011-04-05
*
Chests work now!
Perttu Ahola
2011-04-04
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
*
builds on both platforms
Perttu Ahola
2010-12-25
*
minecraft-like crafting
Perttu Ahola
2010-12-25
*
disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
*
ProgressBarTextureMod
Perttu Ahola
2010-12-24
*
base stuff for item->object conversion
Perttu Ahola
2010-12-24
*
crafting system!
Perttu Ahola
2010-12-22
*
just savin'
Perttu Ahola
2010-12-22
*
some work-in-progress
Perttu Ahola
2010-12-22
*
organizing stuff.
Perttu Ahola
2010-12-21
*
framework for modifying textures
Perttu Ahola
2010-12-20
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
*
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
*
in before messing with face drawing orientation
Perttu Ahola
2010-12-14
*
license stuff
Perttu Ahola
2010-11-29
*
Initial files
Perttu Ahola
2010-11-27