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path: root/src/inventory.h
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* work-in-progress texture atlas optimizationPerttu Ahola2011-02-10
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
* builds on both platformsPerttu Ahola2010-12-25
* minecraft-like craftingPerttu Ahola2010-12-25
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
* ProgressBarTextureModPerttu Ahola2010-12-24
* base stuff for item->object conversionPerttu Ahola2010-12-24
* crafting system!Perttu Ahola2010-12-22
* just savin'Perttu Ahola2010-12-22
* some work-in-progressPerttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* framework for modifying texturesPerttu Ahola2010-12-20
* added dedicated server build without irrlichtPerttu Ahola2010-12-19
* better graphics, zlib to work on vc++Perttu Ahola2010-12-14
* in before messing with face drawing orientationPerttu Ahola2010-12-14
* license stuffPerttu Ahola2010-11-29
* Initial filesPerttu Ahola2010-11-27