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inventorymanager.cpp
Commit message (
Expand
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Author
Age
*
Inventory: Undo prediction on drop
SmallJoker
2019-09-17
*
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-09-09
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
*
Fix various code issues found by cppcheck (#7741)
Paramat
2018-09-23
*
'fix' LINT, use InventoryLocation==
SmallJoker
2018-04-02
*
Run callback in IDropAction, refactor function arguments
SmallJoker
2018-04-02
*
Add player inventory callbacks
SmallJoker
2018-04-02
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
*
Modernize various files (part 2)
Loic Blot
2017-08-18
*
Player collisionbox: Make settable
TeTpaAka
2017-07-21
*
C++11 cleanup inventorymanager (#6077)
Vincent Glize
2017-07-01
*
Rename Scripting API files for consistency
ShadowNinja
2017-04-25
*
[CSM] Client side modding
Loic Blot
2017-03-13
*
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
*
Move PP() and PP2() macros to basic_macros.h
Rogier
2016-12-24
*
Clean up Strfnd
ShadowNinja
2016-03-19
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Change i++ to ++i
David Jones
2015-08-25
*
Fix inventory replace bug
est31
2015-08-19
*
MoveItemSomewhere double bugfix
est31
2015-07-19
*
Inventory manager style cleanup and further checks
est31
2015-07-01
*
Add MoveSomewhere inventory action
est31
2015-06-23
*
Fix bug when craft input isn't replaced
TeTpaAka
2015-06-22
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Don't send an InventoryAction at each setInventoryModified, we only need one ...
Loic Blot
2015-03-24
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Performance fixes.
onkrot
2015-01-13
*
Clean up rollback
ShadowNinja
2014-11-19
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Fix moving stuff into a mismatched stack in a "infinite" inventory
Perttu Ahola
2012-09-02
*
Make inventory GUI do sane things when server-side inventory acts unusually
Perttu Ahola
2012-09-02
*
Add InventoryList width property & allow custom crafting grids.
Ilya Zhuravlev
2012-09-01
*
Fix wrong amount of nodes being dropped from inventory
Perttu Ahola
2012-08-12
*
Remove unwanted ! from ifs in inventory record-for-rollback code
Perttu Ahola
2012-08-12
*
Fix inventory segfault when rollback recording is disabled
Perttu Ahola
2012-07-28
*
Experimental-ish rollback functionality
Perttu Ahola
2012-07-27
*
Add special return value -1 to inventry callbacks
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Remove special handling of creative mode
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Detached inventories
Perttu Ahola
2012-07-24
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Properly handle dropping of items from nodes, and disallow moving items direc...
Perttu Ahola
2012-06-03
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