| Commit message (Expand) | Author | Age |
* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 |
* | Add a short_description to be used by mods (#8980) | DS | 2020-10-09 |
* | (se)SerializeString: Include max length in the name | SmallJoker | 2020-10-01 |
* | Fix alias handling of get_content_id (#9712) | sfan5 | 2020-04-19 |
* | Refactor texture overrides and add new features (#9600) | Hugues Ross | 2020-04-14 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Unify OpenGL ES support | sfan5 | 2019-08-04 |
* | Proselytize the network. Use IEEE F32 (#8030) | SmallJoker | 2019-01-03 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
* | Bump minimal protocol version to 36 (#6319) | SmallJoker | 2017-08-29 |
* | Overlays for wield and inventory images (#6107) | Dániel Juhász | 2017-08-25 |
* | Modernize code: very last fixes (#6290) | Loïc Blot | 2017-08-20 |
* | Fix deserialization of ItemDefinition (#5995) | Rui | 2017-06-16 |
* | Fix no sound bug (#5968) | Rui | 2017-06-14 |
* | Sound: Add pitch option (#5960) | Rui | 2017-06-11 |
* | Remove threads.h and replace its definitions with their C++11 equivalents (#5... | ShadowNinja | 2017-06-11 |
* | Remove superfluous pointer null checks | QrchackOfficial | 2017-06-10 |
* | Hardware coloring for itemstacks | Dániel Juhász | 2017-04-08 |
* | Some performance optimizations (#5424) | Loïc Blot | 2017-03-22 |
* | Update server min protocol version to v24 (#5411) | Loïc Blot | 2017-03-19 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Add minetest.unregister_item and minetest.register_alias_force | paly2 | 2016-09-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Revert "Refactoring and code style fixes in preparation of adding mesh typed ... | Sapier | 2015-12-29 |
* | Revert "Add support for using arbitrary meshes as items" | Sapier | 2015-12-29 |
* | Add support for using arbitrary meshes as items | Sapier | 2015-12-29 |
* | Refactoring and code style fixes in preparation of adding mesh typed items | Sapier | 2015-12-29 |
* | Add support for audio feedback if placing node failed | BlockMen | 2015-11-07 |
* | Refactor thread utility interface | kwolekr | 2015-10-16 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til... | Loic Blot | 2015-03-05 |
* | Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV... | Loic Blot | 2015-03-04 |
* | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins | 2015-02-11 |
* | Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_sha... | Craig Robbins | 2015-02-11 |
* | Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" se... | Craig Robbins | 2015-02-11 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Add option to enable mesh caching, add wallmounted for meshes. | RealBadAngel | 2014-10-29 |
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
* | Fix rendering glitches when far from the center of the map | Novatux | 2014-03-04 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Fix Result of processed Request was written to invalid (non existent) ResultQ... | sapier | 2013-11-17 |
* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 |
* | Bump protocol version | PilzAdam | 2013-07-20 |
* | Make range of tools configureable | PilzAdam | 2013-07-20 |
* | Change ContentFeatures array to a vector | Kahrl | 2013-07-14 |