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itemdef.cpp
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Author
Age
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Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Disable placement prediction for nodes that use on_rightclick
Jeija
2013-02-19
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Handle day-night transition in shader and make light sources brighter when ↵
Perttu Ahola
2012-12-02
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shaders are used
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On-demand item meshes and textures
Perttu Ahola
2012-12-02
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Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
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Node texture animation
Perttu Ahola
2012-06-16
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Node placement client-side prediction
Perttu Ahola
2012-06-10
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Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
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GPLv2/later, by agreement of major contributors
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Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
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MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵
Kahrl
2012-03-15
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light, removed footprints
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Clean up log messages everywhere
Perttu Ahola
2012-03-11
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Digging time groups WIP
Perttu Ahola
2012-03-10
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itemdef: handle the !render-to-target case
Jonathan Neuschäfer
2012-02-24
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The huge item definition and item namespace unification patch (itemdef), see ↵
Kahrl
2012-01-12
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef