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Commit message (Expand)AuthorAge
* Fix light overflow of u8 if light is saturated at 255 (#10305)BenjaminRi2020-08-23
* Improve light curve parameter limits and documentation (#9054)Paramat2019-10-24
* Increase upper limit of display_gamma to 10 (#8618)ANAND2019-06-27
* Light curve: Simplify and improve code, fix darkened daytime sky (#7693)Vitaliy2018-09-16
* Update light decoding table size (#6696)Vitaliy2017-12-12
* Light curve: Add and tune mid boost gaussianparamat2017-11-27
* Modernize various files (src/k*, src/l*)Loic Blot2017-08-18
* New lighting curve (#5279)Vitaliy2017-08-17
* Redo light.cpp.Auke Kok2016-12-28
* Change lower limit of display_gamma to 1.0 (linear light)Craig Robbins2015-05-11
* Add display_gamma option for clientCraig Robbins2014-12-31
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Unrelated, but anyway: tune light levels againPerttu Ahola2012-03-27
* Modify light values to work a bit better with non-smooth lightingPerttu Ahola2012-02-05
* Set better visual light levelsPerttu Ahola2012-02-02
* tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-26
* random code cleaning, shouldn't affect anythingPerttu Ahola2011-02-18
* all kinds of tweaking and fixingPerttu Ahola2011-02-04
* some tweakingPerttu Ahola2011-02-02
* day/night working client sidePerttu Ahola2010-12-19
* before daynight mesh cachePerttu Ahola2010-12-18
* before adding day/night lightingPerttu Ahola2010-12-18
* working nicelyPerttu Ahola2010-12-13
* license stuffPerttu Ahola2010-11-29
* Initial filesPerttu Ahola2010-11-27