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Commit message (Expand)AuthorAge
* Update light decoding table size (#6696)Vitaliy2017-12-12
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-17
* Add display_gamma option for clientCraig Robbins2014-12-31
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Smooth day-night transitionsPerttu Ahola2012-12-02
* Optimize headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
* all kinds of tweaking and fixingPerttu Ahola2011-02-04
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
* day/night working client sidePerttu Ahola2010-12-19
* before daynight mesh cachePerttu Ahola2010-12-18
* before adding day/night lightingPerttu Ahola2010-12-18
* license stuffPerttu Ahola2010-11-29
* Initial filesPerttu Ahola2010-11-27