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main.cpp
Commit message (
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Author
Age
...
*
Play sounds/main_menu.ogg in menu
PilzAdam
2013-07-28
*
Randomly choose singleplayer port
PilzAdam
2013-07-16
*
fix crash on play/start with empty world list
sapier
2013-07-08
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Save settings after dropping main menu
elagin
2013-05-20
*
Only create SoundManager in main menu if USE_SOUND is true
PilzAdam
2013-05-18
*
Dont drop fonts with ENABLE_FREETYPE=0
PilzAdam
2013-05-16
*
Only use game filter in singleplayer tab; use menu_{background, overlay, head...
PilzAdam
2013-05-13
*
Add code to play main_menu.ogg in main menu
RealBadAngel
2013-05-11
*
Fix memory leaks: delete font in main and GUIChatConsole
PilzAdam
2013-05-10
*
Add clouds to all loading screens and better progress handling
Zeg9
2013-05-10
*
Add --videomodes option to show available video modes
Kahrl
2013-05-09
*
Drop IrrlichtDevice when running --speedtests
Kahrl
2013-05-09
*
Add header.png and footer.png support for games, and support texture packs vi...
Perttu Ahola
2013-05-04
*
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
*
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
*
Get menu background image from selected game
Perttu Ahola
2013-05-02
*
fix memory leaks introduced by invalid gettext usage
sapier
2013-04-07
*
replace Server smart pointer with conventional one to gain control over dtor ...
sapier
2013-04-07
*
Add a small optimization to the menu splash and remove a old comment
ShadowNinja
2013-03-30
*
Don't load menu textures every frame
khonkhortisan
2013-03-30
*
GUI: Make singleplayer default tab, store selected serverlist, show title of ...
PilzAdam
2013-03-30
*
Add varying levels of precision to TimeTaker
kwolekr
2013-03-29
*
Random guest name and finite liquid checkbox
proller
2013-03-23
*
Add FPS limit to menu clouds
ShadowNinja
2013-03-17
*
build with ogles2 driver
proller
2013-03-16
*
Add cloud menu background by Krisi, configurable with the menu_clouds option.
ShadowNinja
2013-03-13
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Read server_announce from minetest.conf for GUI
PilzAdam
2013-02-23
*
Added debug log level setting
kwolekr
2013-02-21
*
new auto masterserver
proller
2013-02-22
*
Add Freetype support
Ilya Zhuravlev
2013-02-14
*
Add a list of servers to the "Multiplayer" tab
Jeija
2013-01-21
*
Add particles
Jeija
2013-01-14
*
Set proper field background colors in Irrlicht 1.8
Perttu Ahola
2012-12-06
*
Add checkboxes for shaders and on-demand item visual generation
obneq
2012-12-02
*
Added video settings filter options via config file - second try :-)
Vanessa Ezekowitz
2012-11-09
*
Improve build configuration options
Perttu Ahola
2012-07-23
*
Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
*
Fix build error due to DEBUGFILE
Perttu Ahola
2012-06-16
*
Clean up constants.h a bit
Perttu Ahola
2012-06-16
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Use gettext for more basic user interface strings
Perttu Ahola
2012-06-04
*
Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
*
Allow using --worldname for local game too
Perttu Ahola
2012-05-20
*
--world list
Perttu Ahola
2012-05-20
*
Support placing a minetest game inside $world/game to allow creating proper a...
Perttu Ahola
2012-04-08
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