| Commit message (Expand) | Author | Age |
... | |
* | Better texture handling. Textures are not added to atlas if they are big, and... | Perttu Ahola | 2011-02-17 |
* | Debug stacks will now be printed on Ctrl-C. Also client properly quits on Ctr... | Perttu Ahola | 2011-02-16 |
* | still a little fix! | Perttu Ahola | 2011-02-15 |
* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 |
* | new hotbar, more minecraft-like | Perttu Ahola | 2011-02-14 |
* | Some fiddling around with fog... not much changed | Perttu Ahola | 2011-02-14 |
* | added sneaking/crouching and changelog | Perttu Ahola | 2011-02-14 |
* | tuned fog distance a bit | Perttu Ahola | 2011-02-13 |
* | changed sky color and made new style leaves a bit more bright | Perttu Ahola | 2011-02-13 |
* | hopefully a fix for the majority of the windows 7 problems - thanks to zerochen | Perttu Ahola | 2011-02-12 |
* | disabled work wrap to show every line of chat in any case | Perttu Ahola | 2011-02-11 |
* | more stuff... | Perttu Ahola | 2011-02-11 |
* | fully working i guess | Perttu Ahola | 2011-02-11 |
* | new texture stuff quite working | Perttu Ahola | 2011-02-11 |
* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 |
* | some texture stuff | Perttu Ahola | 2011-02-10 |
* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
* | uh... accidentally left directX as the default in main.cpp | Perttu Ahola | 2011-02-08 |
* | local game connects to 127.0.0.1 instead of localhost (windows returns an ipv... | Perttu Ahola | 2011-02-08 |
* | made it to work with my windows compiler | Perttu Ahola | 2011-02-08 |
* | bug-fixin' | Perttu Ahola | 2011-02-08 |
* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
* | added sand to map generator | Perttu Ahola | 2011-02-04 |
* | all kinds of tweaking and fixing | Perttu Ahola | 2011-02-04 |
* | some generation-time mud flow tweaking | Perttu Ahola | 2011-02-03 |
* | some tweaking | Perttu Ahola | 2011-02-02 |
* | more tweaking | Perttu Ahola | 2011-02-02 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |
* | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 |
* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
* | backing up some stuff | Perttu Ahola | 2011-01-26 |
* | comments | Perttu Ahola | 2011-01-26 |
* | Map deletion button | Perttu Ahola | 2011-01-26 |
* | removed alternative name "pressure" from param2 | Perttu Ahola | 2011-01-25 |
* | Tweaking around | Perttu Ahola | 2011-01-25 |
* | Faster lighting at map generation time | Perttu Ahola | 2011-01-24 |
* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 |
* | small fixes here and there | Perttu Ahola | 2011-01-24 |
* | todo-list update | Perttu Ahola | 2011-01-23 |
* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
* | Documentation updates. | Perttu Ahola | 2011-01-21 |
* | made old build system to work too. the cmake one doesn't make working binarie... | Perttu Ahola | 2011-01-18 |
* | configuration updates; making to build on msvc | Perttu Ahola | 2011-01-17 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
* | commit before messing with water | Perttu Ahola | 2011-01-17 |
* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 |
* | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 |