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path:
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main.cpp
Commit message (
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Age
...
*
Fix Android main menu crash, and user data directory check.
Kodexky
2014-11-26
*
Fix regression with USE_REDIS (refactor_main)
Craig Robbins
2014-11-23
*
refactor main.cpp
Craig Robbins
2014-11-23
*
Refactor the_game() to make it more understandable and maintainable.
Craig Robbins
2014-11-02
*
Add video driver selection to settings menu (based uppon idea from webdesigne...
sapier
2014-08-23
*
Fix to to too two times
sapier
2014-08-22
*
Add player name length checks
sapier
2014-08-22
*
Move MapBlock (de)serializing code out of Database class
sfan5
2014-07-12
*
Fix warnings reported by clang
sfan5
2014-07-06
*
Add support for Android 2.3+
sapier
2014-06-29
*
Support for scalable font and gui elements
sapier
2014-06-22
*
Add support for directly starting a world by name from command line
sapier
2014-06-19
*
Codestyle cleanup (main.cpp)
BlockMen
2014-06-01
*
Revert "Add daemon support for linux like operating systems"
sapier
2014-06-01
*
Add daemon support for linux like operating systems
sapier
2014-05-31
*
Map irrlicht log level to minetest. Allow write them to debug file.
RealBadAngel
2014-05-14
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Fix chat console not working anymore
sapier
2014-04-20
*
Bunch of small fixes (coding style, very unlikely errors, warning messages)
sapier
2014-04-19
*
Add redis database backend
Sfan5
2014-04-16
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
Kahrl
2014-04-10
*
Replace pause and message menu by formspec ones
sapier
2014-03-05
*
Fix memory leak in database migration
Selat
2014-02-07
*
Add the option to bind to a specific address
ShadowNinja
2014-02-05
*
Revert "Fix settings to honor numeric conversion errors"
kwolekr
2014-02-05
*
Fix settings to honor numeric conversion errors
sapier
2014-02-04
*
Add alpha setting to font shadow
BlockMen
2013-12-14
*
Don't call curl_global_init twice
Kahrl
2013-12-13
*
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
*
Add configurable font shadow.
Ilya Zhuravlev
2013-12-12
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-29
*
Split server/client port setting to avoid port number clashes in mainmenu
sapier
2013-11-28
*
Fix invalid escape sequence in database migration code
Kahrl
2013-11-23
*
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
sapier
2013-11-11
*
Add --version option
Kahrl
2013-09-28
*
Show git hash in version string at top left corner of window
Kahrl
2013-09-28
*
Fix some warnings and other minor details
kwolekr
2013-09-16
*
Handle --migrate even when compiled without leveldb support
Kahrl
2013-09-10
*
Fix broken build due to missing mapsector.h include
Kahrl
2013-09-10
*
Make --migrate update world.mt too
Sfan5
2013-09-09
*
Add note about --migrate only working with minetestserver or --server
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add a setting for HighPrecisionFPU (fixes #763).
Ilya Zhuravlev
2013-08-25
*
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-19
*
GUIFormSpecMenu focus fixes
Kahrl
2013-08-19
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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