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path:
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main.cpp
Commit message (
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Author
Age
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Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
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backing up some stuff
Perttu Ahola
2011-01-26
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comments
Perttu Ahola
2011-01-26
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Map deletion button
Perttu Ahola
2011-01-26
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removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
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Tweaking around
Perttu Ahola
2011-01-25
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Faster lighting at map generation time
Perttu Ahola
2011-01-24
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Mainly some texture tweaking
Perttu Ahola
2011-01-24
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small fixes here and there
Perttu Ahola
2011-01-24
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todo-list update
Perttu Ahola
2011-01-23
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OMG! Main Menu!
Perttu Ahola
2011-01-23
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Documentation updates.
Perttu Ahola
2011-01-21
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made old build system to work too. the cmake one doesn't make working ↵
Perttu Ahola
2011-01-18
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binaries for some computers. --HG-- rename : src/config.h.in => src/cmake_config.h.in
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configuration updates; making to build on msvc
Perttu Ahola
2011-01-17
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minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
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old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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commit before messing with water
Perttu Ahola
2011-01-17
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fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
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tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-15
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continued.
Perttu Ahola
2011-01-08
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Fixed (maybe) segfault if font is not found
Perttu Ahola
2011-01-08
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CMake stuff works now on linux and windows... and should be possible to make ↵
Perttu Ahola
2011-01-08
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to work on OS X.
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Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
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updated main.cpp TODO comments
Perttu Ahola
2011-01-07
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possibly fixed broken crack textures on some machines
Perttu Ahola
2010-12-29
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A bit longer day and a bit shorter night. Client-side.
Perttu Ahola
2010-12-29
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better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
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working good
Perttu Ahola
2010-12-26
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drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
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new viewing range updater algorithm
Perttu Ahola
2010-12-26
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main.cpp before viewing range stuff redoing
Perttu Ahola
2010-12-25
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better caves
Perttu Ahola
2010-12-25
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tinkering around
Perttu Ahola
2010-12-25
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more tinkering around
Perttu Ahola
2010-12-25
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some tinkering around
Perttu Ahola
2010-12-25
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slight map generation bugs
Perttu Ahola
2010-12-25
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builds on both platforms
Perttu Ahola
2010-12-25
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minecraft-like crafting
Perttu Ahola
2010-12-25
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disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
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ProgressBarTextureMod
Perttu Ahola
2010-12-24
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small segfault bug fix
Perttu Ahola
2010-12-24
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base stuff for item->object conversion
Perttu Ahola
2010-12-24
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changes to handing of digging (non backwards-compatible i guess)
Perttu Ahola
2010-12-23
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little tinkering
Perttu Ahola
2010-12-23
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work-in-progress gui system updating + some settings system updating
Perttu Ahola
2010-12-23
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redoing gui stuff
Perttu Ahola
2010-12-23
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fixed crack animation timing in client
Perttu Ahola
2010-12-23
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a mutex added to TempMods which hopefully fixes rare segfaults on client
Perttu Ahola
2010-12-23
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added fog to players
Perttu Ahola
2010-12-22
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crafting system!
Perttu Ahola
2010-12-22
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