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* merged fix to decapitated trees; other bugs now existsPerttu Ahola2011-07-24
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| * Attempt to fix the big bug. Now server either stops sending map or mapgen sta...Perttu Ahola2011-07-21
* | merged the content type extension and deltaPerttu Ahola2011-07-23
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| * | switched to old transformLiquids, new one is not readyPerttu Ahola2011-07-23
| * | merged some stuff from upstream while merging deltaPerttu Ahola2011-07-23
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| * \ \ Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-20
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| * | | * initialize liquid_kind properly so compiler does not bitch about itNils Dagsson Moskopp2011-07-19
| * | | final fixes to liquid flow, works now as intendedFelix Krause2011-07-18
| * | | fixes to liquid transformationFelix Krause2011-07-18
| * | | fixed refactoring issues // slowed down water flow a bitFelix Krause2011-07-18
| * | | * refactored liquid transformation code (has some flaws)Felix Krause2011-07-18
| * | | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
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| * | | | * possibly improved water flow, by flyx86Nils Dagsson Moskopp2011-07-14
* | | | | extended content-type rangePerttu Ahola2011-07-23
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* | | | Fixed new map generator causing a crash when generating at map limitPerttu Ahola2011-07-22
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* | | A small fix to an unlikely situation where the map generator requires a block...Perttu Ahola2011-07-17
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* | Fixed objects being sometimes not able to be stored statically in a block whe...Perttu Ahola2011-07-01
* | tried to fix block selection in map rendering a bitPerttu Ahola2011-06-27
* | map unloading is now a whole lot betterPerttu Ahola2011-06-27
* | fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
* | reorganized stuffPerttu Ahola2011-06-26
* | reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* | even more code refactoringPerttu Ahola2011-06-26
* | more reorganizing of map codePerttu Ahola2011-06-26
* | cleaned map stuffPerttu Ahola2011-06-26
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* moved mapgen stuff around abitPerttu Ahola2011-06-25
* moved map generator to separate source filesPerttu Ahola2011-06-25
* mapgen stuffPerttu Ahola2011-06-25
* New map generator added (and SQLite, messed up the commits at that time...) (...Perttu Ahola2011-06-25
* Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
* farmesh is now usable.Perttu Ahola2011-06-18
* modified iron amount a bitPerttu Ahola2011-06-17
* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...Perttu Ahola2011-06-17
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* Probably fixed the single-MapBlock generator using 1 block lower water height...Perttu Ahola2011-06-16
* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
* Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola2011-05-24
* mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola2011-05-22
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks2011-05-18
* Get rid of all the string format warnings caused by the DSTACK macroCiaran Gultnieks2011-05-16
* Hopefully fixed the bug of huge mineral deposits rarely in seafloor sandPerttu Ahola2011-05-03
* random comment updatesPerttu Ahola2011-04-30
* Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-27
* forgot to change one thing backPerttu Ahola2011-04-26
* tested out and commented out some new stuff for the terrain generator, to be ...Perttu Ahola2011-04-26
* A small fix to unnecessary saving of map metadataPerttu Ahola2011-04-26
* Optimized map saving and sending (server-side)Perttu Ahola2011-04-26