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path:
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map.cpp
Commit message (
Expand
)
Author
Age
*
Fix all warnings reported by clang
Sfan5
2014-04-15
*
ServerEnvironment: Remove direct dependency on EmergeManager
kwolekr
2014-02-09
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Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
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Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...
ShadowNinja
2014-01-06
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Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
sweetbomber
2013-12-05
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Add minetest.swap_node
Novatux
2013-11-30
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Fixed potential NULL pointer and leak when setting node metadata
MetaDucky
2013-11-29
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Actually fix weather
kwolekr
2013-11-17
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Weather: Fix uninitialized weather_update_time (sorry proller)
kwolekr
2013-11-09
*
Accept hexadecimal and string values for seeds
kwolekr
2013-11-04
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Fix liquid_range
PilzAdam
2013-11-02
*
Fix null dereference in weather update functions
proller
2013-09-18
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Fix some warnings and other minor details
kwolekr
2013-09-16
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
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Fix loading leveldb worlds
Kahrl
2013-09-10
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Use STL containers instead of irr::core::list
Sfan5
2013-09-09
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Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
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Normalized heat and adjusted humidity
proller
2013-08-30
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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Dont write directly to files but rather write and copy a tmp file
PilzAdam
2013-08-13
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Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-11
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Weather backward compatibility
proller
2013-08-02
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Warnings fix
proller
2013-07-29
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
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Weather support
proller
2013-07-27
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Add liquid_range to nodedef
PilzAdam
2013-07-20
*
Fix lighting bug caused by disappearing lava
PilzAdam
2013-07-16
*
Improve finite liquid distribution, fix small bug
proller
2013-07-05
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02
*
Fix issue of VManip occasionally not blitting back blocks, and pitch black li...
kwolekr
2013-06-27
*
Add a setting for max loop count per step in liquid update
PilzAdam
2013-06-20
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Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-06-03
*
Liquid adjusting: continue to drop
proller
2013-05-31
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Fix nearly all warnings
kwolekr
2013-05-19
*
Tune finite liquids, indev huge caves
proller
2013-04-25
*
fix emergemanager memory leaks
sapier
2013-04-09
*
Adjusting water removing above unloaded blocks
proller
2013-04-07
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Don't re-write entire map_meta.txt if a setting is missing
kwolekr
2013-04-06
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Don't flow finite liquid into an unloaded chunk
proller
2013-04-06
*
Fix Map::initBlockMake to actually use chunksize setting
kwolekr
2013-03-18
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Don't erase modified_blocks
Ilya Zhuravlev
2013-03-17
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initial mapgen indev version with farscale feature and huge caves
proller
2013-03-16
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Liquid fine tuning
proller
2013-03-14
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Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
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Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
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Merge pull request #482 from proller/liquid
kwolekr
2013-02-25
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*
new adjustable finite liquid
proller
2013-02-24
*
|
Fix most walled-off caves
kwolekr
2013-02-25
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