| Commit message (Expand) | Author | Age |
... | |
* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 |
* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
* | generate-time lighting optimization | Perttu Ahola | 2011-01-15 |
* | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 |
* | Lots of small stuff | Perttu Ahola | 2011-01-08 |
* | Made dungeons a bit rarer | Perttu Ahola | 2011-01-08 |
* | tuned expired mesh updating while drawing a bit | Perttu Ahola | 2010-12-29 |
* | A bit longer day and a bit shorter night. Client-side. | Perttu Ahola | 2010-12-29 |
* | better grass generation (integration to sunlight propagation algorithms) | Perttu Ahola | 2010-12-26 |
* | working good | Perttu Ahola | 2010-12-26 |
* | drawing range updater update and myrand() (but not usage of it) | Perttu Ahola | 2010-12-26 |
* | new viewing range updater algorithm | Perttu Ahola | 2010-12-26 |
* | some... stuff. dunno. 8-) | Perttu Ahola | 2010-12-25 |
* | better caves | Perttu Ahola | 2010-12-25 |
* | ProgressBarTextureMod | Perttu Ahola | 2010-12-24 |
* | server starting on port 0 on invalid settings | Perttu Ahola | 2010-12-22 |
* | crafting system! | Perttu Ahola | 2010-12-22 |
* | some work-in-progress | Perttu Ahola | 2010-12-22 |
* | organizing stuff. | Perttu Ahola | 2010-12-21 |
* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 |
* | framework for modifying textures | Perttu Ahola | 2010-12-20 |
* | some tinkering with gui. removed updating of configuration file at end | Perttu Ahola | 2010-12-20 |
* | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 |
* | day/night working client side | Perttu Ahola | 2010-12-19 |
* | before daynight mesh cache | Perttu Ahola | 2010-12-18 |
* | before adding day/night lighting | Perttu Ahola | 2010-12-18 |
* | tinkering around | Perttu Ahola | 2010-12-14 |
* | better graphics, zlib to work on vc++ | Perttu Ahola | 2010-12-14 |
* | in before messing with face drawing orientation | Perttu Ahola | 2010-12-14 |
* | commit before content-tile separation | Perttu Ahola | 2010-12-13 |
* | random stuff and different node lighting | Perttu Ahola | 2010-12-13 |
* | working nicely | Perttu Ahola | 2010-12-13 |
* | starting to separate "material" to "content" and "tile" | Perttu Ahola | 2010-12-12 |
* | commit before some radicallish changes to water behavior | Perttu Ahola | 2010-12-11 |
* | better water | Perttu Ahola | 2010-11-30 |
* | license stuff | Perttu Ahola | 2010-11-29 |
* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
* | plant amount fix and ravine amount setting | Perttu Ahola | 2010-11-29 |
* | fixed face updating slowness bug | Perttu Ahola | 2010-11-29 |
* | - added map generating script | Perttu Ahola | 2010-11-29 |
* | constant size for array for vc | Perttu Ahola | 2010-11-29 |
* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
* | Working version before block send priorization update | Perttu Ahola | 2010-11-27 |
* | Initial files | Perttu Ahola | 2010-11-27 |