index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
map.h
Commit message (
Collapse
)
Author
Age
*
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-03
|
*
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
|
*
commit before some radical changes
Perttu Ahola
2011-04-02
|
*
mapgen work-in-progress
Perttu Ahola
2011-03-02
|
*
tweaked mapgen
Perttu Ahola
2011-02-28
|
*
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-28
|
*
mainly work on object scripting api
Perttu Ahola
2011-02-23
|
*
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
|
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
|
*
some fixes to make compiling on some bsd easier
Perttu Ahola
2011-02-11
|
*
now it works nicely
Perttu Ahola
2011-02-11
|
*
fully working i guess
Perttu Ahola
2011-02-11
|
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
|
*
mapgen stuff
Perttu Ahola
2011-02-05
|
*
added sand to map generator
Perttu Ahola
2011-02-04
|
*
This map generator is starting to look pretty good now... also, disabled ↵
Perttu Ahola
2011-02-01
|
|
|
|
loading player position from disk because map is regenerated always.
*
partly working chunk-based map generator (doesn't save properly, spawn is ↵
Perttu Ahola
2011-02-01
|
|
|
|
pretty random)
*
map generation framework under development... not quite operational at this ↵
Perttu Ahola
2011-01-30
|
|
|
|
point.
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
|
*
Faster lighting at map generation time
Perttu Ahola
2011-01-24
|
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
|
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
|
*
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-17
|
*
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-16
|
*
removing unused code and comments
Perttu Ahola
2011-01-07
|
*
drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
|
*
new viewing range updater algorithm
Perttu Ahola
2010-12-26
|
*
better caves
Perttu Ahola
2010-12-25
|
*
organizing stuff.
Perttu Ahola
2010-12-21
|
*
Cracking blocks while digging
Perttu Ahola
2010-12-21
|
*
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-20
|
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
|
*
day/night working client side
Perttu Ahola
2010-12-19
|
*
before daynight mesh cache
Perttu Ahola
2010-12-18
|
*
tinkering around
Perttu Ahola
2010-12-14
|
*
in before messing with face drawing orientation
Perttu Ahola
2010-12-14
|
*
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
|
*
commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
|
*
license stuff
Perttu Ahola
2010-11-29
|
|
|
|
|
--HG-- rename : src/licensecomment.txt => licensecomment.txt
*
default setting change, random tinkering
Perttu Ahola
2010-11-29
|
*
Windows bug fixes
Perttu Ahola
2010-11-29
|
*
fixed face updating slowness bug
Perttu Ahola
2010-11-29
|
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
|
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
|
*
Initial files
Perttu Ahola
2010-11-27