| Commit message (Expand) | Author | Age |
| ... | |
| * | Added a setting for disabling smooth lighting. Updated changelog. | Perttu Ahola | 2011-04-24 |
| * | Added a simple software "ambient occlusion" effect, like minecraft's "smooth ... | Perttu Ahola | 2011-04-24 |
| * | fixed flowing water lighting when it is below a solid block | Perttu Ahola | 2011-04-23 |
| * | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
| * | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
| * | support for format 0 and 1 maps | Perttu Ahola | 2011-04-11 |
| * | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
| * | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
| * | now the server builds | Perttu Ahola | 2011-04-04 |
| * | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 |
| * | Made a proper queued thread to client for handling some block mesh updates. A... | Perttu Ahola | 2011-04-04 |
| * | Modified block mesh generation to have clearer input and output. Instead of b... | Perttu Ahola | 2011-04-03 |
| * | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
| * | Revert mapgen to best working version (2) | Perttu Ahola | 2011-04-03 |
| * | Mapgen is better now. Not a lot, but a bit! | Perttu Ahola | 2011-04-02 |
| * | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
| * | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
| * | random code cleaning, shouldn't affect anything | Perttu Ahola | 2011-02-18 |
| * | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 |
| * | removed useless SMaterial parameter from mapblock | Perttu Ahola | 2011-02-14 |
| * | changed sky color and made new style leaves a bit more bright | Perttu Ahola | 2011-02-13 |
| * | now it works nicely | Perttu Ahola | 2011-02-11 |
| * | fully working i guess | Perttu Ahola | 2011-02-11 |
| * | new texture stuff quite working | Perttu Ahola | 2011-02-11 |
| * | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 |
| * | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
| * | bug-fixin' | Perttu Ahola | 2011-02-08 |
| * | mapgen stuff | Perttu Ahola | 2011-02-05 |
| * | nicer looking water | Perttu Ahola | 2011-02-04 |
| * | water drawing glitch fix | Perttu Ahola | 2011-02-04 |
| * | a little backwards compatibility with coal | Perttu Ahola | 2011-02-03 |
| * | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |
| * | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 |
| * | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 |
| * | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
| * | backing up some stuff | Perttu Ahola | 2011-01-26 |
| * | comments | Perttu Ahola | 2011-01-26 |
| * | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
| * | removed alternative name "pressure" from param2 | Perttu Ahola | 2011-01-25 |
| * | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 |
| * | small fixes here and there | Perttu Ahola | 2011-01-24 |
| * | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
| * | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
| * | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
| * | commit before messing with water | Perttu Ahola | 2011-01-17 |
| * | generate-time lighting optimization | Perttu Ahola | 2011-01-15 |
| * | just backuppin' a working mapblock.cpp | Perttu Ahola | 2011-01-15 |
| * | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 |
| * | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
| * | oops, forgot some test code in | Perttu Ahola | 2010-12-27 |