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mapblockobject.h
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Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵
Kahrl
2011-09-21
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and refactored some other code into calls of that
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All textures are are now searched first from the directory specified by the ↵
Perttu Ahola
2011-05-21
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texture_path setting.
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fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
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items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
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Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
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working good
Perttu Ahola
2010-12-26
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ProgressBarTextureMod
Perttu Ahola
2010-12-24
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base stuff for item->object conversion
Perttu Ahola
2010-12-24
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work-in-progress gui system updating + some settings system updating
Perttu Ahola
2010-12-23
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some work-in-progress
Perttu Ahola
2010-12-22
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organizing stuff.
Perttu Ahola
2010-12-21
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added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
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day/night working client side
Perttu Ahola
2010-12-19
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working nicely
Perttu Ahola
2010-12-13
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license stuff
Perttu Ahola
2010-11-29
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--HG-- rename : src/licensecomment.txt => licensecomment.txt
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Windows bug fixes
Perttu Ahola
2010-11-29
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Working version before block send priorization update
Perttu Ahola
2010-11-27
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Initial files
Perttu Ahola
2010-11-27