| Commit message (Expand) | Author | Age |
... | |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | L-System treegen | RealBadAngel | 2012-12-30 |
* | Fix trees growing into any type of node | Ilya Zhuravlev | 2012-11-23 |
* | Replace pow() with multiplikation to improve speed | PilzAdam | 2012-11-02 |
* | Attempt to fix flying gravel and dirt | Perttu Ahola | 2012-09-01 |
* | Smooth transition to the desert biome. | Sergey Gilfanov | 2012-09-01 |
* | Remove trenches from map generator (cyisfor) (glitches: read below) | darkrose | 2012-07-21 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Tune mapgen | Perttu Ahola | 2012-04-07 |
* | Tune desert beaches | Perttu Ahola | 2012-04-07 |
* | Add deserts to map generator | Perttu Ahola | 2012-04-07 |
* | Tune mapgen a bit | Perttu Ahola | 2012-04-07 |
* | Tune cave generation | Perttu Ahola | 2012-04-02 |
* | Improve caves more | Perttu Ahola | 2012-04-02 |
* | Some completely crapshit coding to make caves more varied | Perttu Ahola | 2012-04-01 |
* | Generate beaches | Perttu Ahola | 2012-03-29 |
* | Generate blobs of dirt and gravel in stone | Perttu Ahola | 2012-03-29 |
* | Add blockseed to on_generated | Perttu Ahola | 2012-03-28 |
* | Make mapgen use mapgen_* node aliases rather than the LEGN macro | Perttu Ahola | 2012-03-28 |
* | Tune caves | Perttu Ahola | 2012-03-27 |
* | Fix deep ground cave generation a bit | Perttu Ahola | 2012-03-27 |
* | Fix mapgen block_is_underground heuristic | Perttu Ahola | 2012-03-27 |
* | Tune mapgen | Perttu Ahola | 2012-03-27 |
* | Re-implement and re-tune mapgen v2 | Perttu Ahola | 2012-03-27 |
* | Remove no-op mapgen::add_random_objects | Perttu Ahola | 2012-03-27 |
* | Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitc... | Perttu Ahola | 2012-03-27 |
* | Do post-mapgen lighting using the VoxelManipulator-based functions (causes gl... | Perttu Ahola | 2012-03-27 |
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 |
* | Fix tree generation density for different mapgen chunk sizes | Perttu Ahola | 2012-03-27 |
* | Make mapgen generate stuff in chunks of 3^3 mapblocks | Perttu Ahola | 2012-03-27 |
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 |
* | Add node definitions in Lua and do not use content_mapnode_init anymore (exce... | Kahrl | 2011-11-29 |
* | Make map generator more responsive | Perttu Ahola | 2011-11-29 |
* | Add reason parameter to setModified and print it out to verbosestream when sa... | Perttu Ahola | 2011-11-29 |
* | Optimize map generator for the dynamic content ids a bit | Perttu Ahola | 2011-11-29 |
* | Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNORE | Perttu Ahola | 2011-11-29 |
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | mobv2 | Perttu Ahola | 2011-10-15 |
* | Fixed merge issues with saplings, ready to pull now! | Mark Holmquist | 2011-09-23 |
* | Better apple tree generation | Perttu Ahola | 2011-09-21 |
* | Removed Spaces | sfan5 | 2011-09-11 |
* | Added Apple Trees | sfan5 | 2011-09-11 |
* | Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function" | Perttu Ahola | 2011-08-15 |
* | modified mapgen to generate less lava | Perttu Ahola | 2011-08-15 |
* | lava! | Perttu Ahola | 2011-08-15 |
* | Fix "integer constant is too large for 'long' type" error | Dmitry Marakasov | 2011-08-02 |
* | Fixed handling of inventory in creative mode (normal inventory is not trashed... | Perttu Ahola | 2011-07-30 |
* | merged jungle and bluish shadows | Perttu Ahola | 2011-07-23 |
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