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* Decoration: Stop DecoSimple::resolveNodeNames from complaining about no node ...kwolekr2013-11-17
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Dont write directly to files but rather write and copy a tmp filePilzAdam2013-08-13
* Remove farmeshKahrl2013-08-13
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
* Add replacements to schematicsPilzAdam2013-08-03
* Allow multiple 'wherein' nodes in oredefPilzAdam2013-08-02
* Weather backward compatibilityproller2013-08-02
* Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr2013-07-08
* Decoration: Remove usage of multi-character constantskwolekr2013-07-06
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-06
* Decoration: Add schematic rotation supportkwolekr2013-07-01
* Optimize liquid queue on generate map for liquid_finiteproller2013-06-30
* Make generated water a shade darker to match up with older versionskwolekr2013-06-28
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
* Decoration: Add support for zero probability, fix breakage from last commitkwolekr2013-06-22
* A handful of minor fixes to various thingskwolekr2013-06-22
* Decoration: Add Schematic decoration typekwolekr2013-06-22
* Decoration: Place decorations in mgv6, check if air or cignore before placementkwolekr2013-06-17
* Decoration, Ore: Resolve node names on Mapgen initkwolekr2013-06-17
* Decoration: Change divlen to sidelenkwolekr2013-06-17
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
* Add param2 field for ores, some minor fixes and misc. code cleanupkwolekr2013-04-07
* Fix black tree leaves, reduce above-ground cave shadowskwolekr2013-04-07
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Add Ore generation flags, implement ore absolute heightkwolekr2013-03-31
* Vary ore sheet y position by noisekwolekr2013-03-24
* Ensure ore can fit in OreSheet::generate()kwolekr2013-03-24
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-24
* Add jungle grass to jungleskwolekr2013-03-17
* Re-add jungles, apple treeskwolekr2013-03-16
* Optimize Mapgen::updateLighting(), add setLighting()kwolekr2013-03-15
* Clean up Mapgenkwolekr2013-03-11
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Re-add dungeons in new dungeongen.cppkwolekr2013-03-10
* Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
* Fix compile error (MSVC2010).Ilya Zhuravlev2013-02-07
* Add flag string settings, flat map optionkwolekr2013-02-06
* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23
* Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
* Removed Mapgen V7 for nowkwolekr2013-01-21
* Finish and clean up mapgen configurationkwolekr2013-01-21
* Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-21
* Readded and optimized mapgen V6kwolekr2013-01-21
* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
* The new mapgen, noise functions, et al.kwolekr2013-01-21