Commit message (Expand) | Author | Age | ||
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* | Optimize headers | Perttu Ahola | 2012-06-17 | |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 | |
* | Generate beaches | Perttu Ahola | 2012-03-29 | |
* | Add blockseed to on_generated | Perttu Ahola | 2012-03-28 | |
* | Remove no-op mapgen::add_random_objects | Perttu Ahola | 2012-03-27 | |
* | Make mapgen generate stuff in chunks of 3^3 mapblocks | Perttu Ahola | 2012-03-27 | |
* | Add on_generated hook | Perttu Ahola | 2011-11-29 | |
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter w... | Perttu Ahola | 2011-11-29 | |
* | GameDef compiles | Perttu Ahola | 2011-11-29 | |
* | Adding (most) of the sapling functionality. It has yet to work, since MEET_OT... | Mark Holmquist | 2011-09-23 | |
* | moved mapgen stuff around abit | Perttu Ahola | 2011-06-25 | |
* | moved map generator to separate source files | Perttu Ahola | 2011-06-25 |