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path: root/src/mapgen/mapgen.cpp
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* Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat2018-02-13
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Use std::vector instead of dynamic C-Array (#6744)adrido2017-12-10
* Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-17
* Move files to subdirectories (#6599)Vitaliy2017-11-08