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mapgen.h
Commit message (
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Author
Age
*
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-29
*
Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
*
Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)
Paramat
2019-07-25
*
Document the deprecation of hardcoded cave liquids (#8692)
Paramat
2019-07-20
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Paramat
2019-06-01
*
Fix comments
Loic Blot
2019-03-31
*
Mapgen flags: Add 'biomes' global mapgen flag (#7355)
Paramat
2018-06-08
*
Mapgen caves: Re-order generation to fix cavern bug
Paramat
2018-04-29
*
Biome API / dungeons: Add biome-defined dungeon nodes
Paramat
2018-04-07
*
Generate Notifier: Clear events once after all 'on generated' functions
paramat
2018-03-03
*
SAO limits: Allow SAOs to exist outside the set 'mapgen limit'
paramat
2018-02-26
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Mapgen folder: Update and improve copyright information of files
paramat
2018-01-15
*
Use std::vector instead of dynamic C-Array (#6744)
adrido
2017-12-10
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08