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path: root/src/mapgen/mapgen_v6.cpp
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* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-09
* Dungeons: Add Y limits in all mapgensparamat2018-02-20
* Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat2018-02-13
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Move files to subdirectories (#6599)Vitaliy2017-11-08