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path: root/src/mapgen/mapgen_v7.cpp
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* mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-31
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-31
* Mgv7: Code cleanup (#7299)Paramat2018-05-07
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-29
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
* Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-03
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
* Mapgen: Remove unused mgv7 code and some unused biometypesParamat2018-03-26
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-09
* Dungeons: Add Y limits in all mapgensparamat2018-02-20
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Mgv7 floatlands: Add exponent parameterparamat2018-01-03
* Move files to subdirectories (#6599)Vitaliy2017-11-08