Commit message (Collapse) | Author | Age | |
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* | Dungeons: Settable density noise, move number calculation to mapgens (#8473) | Paramat | 2019-06-01 |
| | | | | | | | | | | | | Add user-settable noise parameters for dungeon density to each mapgen, except V6 which hardcodes this noise parameter. Move the calculation of number of dungeons generated in a mapchunk out of dungeongen.cpp and into mapgen code, to allow mapgens to generate any desired number of dungeons in a mapchunk, instead of being forced to have number of dungeons determined by a density noise. This is more flexible and allows mapgens to use dungeon generation to create custom structures, such as occasional mega-dungeons. | ||
* | mapgen: drop mapgen id from child mapgens. | Loïc Blot | 2019-03-31 |
| | | | | | | This id must be owned by the child mapgen and never be set to a misc value by a developer Also use nullptr in some places | ||
* | Mgv7: Code cleanup (#7299) | Paramat | 2018-05-07 |
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* | Dungeons: Add Y limits in all mapgens | paramat | 2018-02-20 |
| | | | | Preserve the upper limit used in mgvalleys. | ||
* | Mapgen folder: Update and improve copyright information of files | paramat | 2018-01-15 |
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* | Mgv7 floatlands: Add exponent parameter | paramat | 2018-01-03 |
| | | | | | Allows more control over shape of floatland mountain terrain. Terrain shape is unchanged. | ||
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* Move files around |