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path: root/src/mapgen/mapgen_valleys.cpp
Commit message (Expand)AuthorAge
* Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copysfan52020-05-05
* Fix 'the the' typos in comments (#9554)LNJ2020-04-04
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-25
* Dungeons: Move duplicated y limit checks to generation functionparamat2019-11-23
* Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat2019-11-18
* Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...Paramat2019-11-08
* Dungeons: Settable density noise, move number calculation to mapgens (#8473)Paramat2019-06-01
* mapgen: drop mapgen id from child mapgens.Loïc Blot2019-03-31
* Valleys mapgen code rewrite (#8101)Paramat2019-03-14
* Fix Mapgen Valleys getSpawnLevelAtPoint() (#7756)Treer2018-10-03
* Change mapgen order to ores > dungeons > decorations (#7656)Paramat2018-08-20
* Mgvalleys: Make river depth variation and humidity drop optional (#7532)Paramat2018-07-18
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
* Mapgen caves: Re-order generation to fix cavern bugParamat2018-04-29
* Mgvalleys: Code cleanupParamat2018-04-24
* Mgvalleys: Use shared tunnel / cavern code instead of internalParamat2018-04-21
* Biome API / dungeons: Add biome-defined dungeon nodesParamat2018-04-07
* Biome API / cavegen: Add definable cave liquid for a biome (#7192)Paramat2018-04-05
* Fix various clang-tidy reported performance-type-promotion-in-math-fnLoïc Blot2018-04-03
* Fix many issues reported by clang-tidy (#7189)Loïc Blot2018-04-02
* VoxelArea: add_{x,y,z,p} must be staticLoic Blot2018-03-09
* MapgenValleys: Fixed submarine valleys shapeGael-de-Sailly2018-03-03
* Dungeons: Add Y limits in all mapgensparamat2018-02-20
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Move files to subdirectories (#6599)Vitaliy2017-11-08