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* Dungeons: Avoid generation in multiple liquid nodes and 'airlike'paramat2018-02-13
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Biomes: Add 'get heat', 'get humidity', 'get biome data' APIsparamat2018-01-16
* Mapgen folder: Update and improve copyright information of filesparamat2018-01-15
* Biomes: Add vertical biome blend (#6853)Paramat2018-01-05
* Mgv7 floatlands: Add exponent parameterparamat2018-01-03
* Use std::vector instead of dynamic C-Array (#6744)adrido2017-12-10
* Stratum ore: Add option for a constant thickness stratumparamat2017-11-19
* Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat2017-11-17
* Move files to subdirectories (#6599)Vitaliy2017-11-08