Commit message (Expand) | Author | Age | ||
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... | ||||
* | Vertical biome blend: Tune blend patterns | paramat | 2018-02-20 | |
* | Dungeons: Add Y limits in all mapgens | paramat | 2018-02-20 | |
* | Dungeons: Avoid generation in multiple liquid nodes and 'airlike' | paramat | 2018-02-13 | |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 | |
* | Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs | paramat | 2018-01-16 | |
* | Mapgen folder: Update and improve copyright information of files | paramat | 2018-01-15 | |
* | Biomes: Add vertical biome blend (#6853) | Paramat | 2018-01-05 | |
* | Mgv7 floatlands: Add exponent parameter | paramat | 2018-01-03 | |
* | Use std::vector instead of dynamic C-Array (#6744) | adrido | 2017-12-10 | |
* | Stratum ore: Add option for a constant thickness stratum | paramat | 2017-11-19 | |
* | Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes | paramat | 2017-11-17 | |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |