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Commit message (
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Author
Age
*
Enforce limits of settings that could cause buggy behaviour (#12450)
SmallJoker
2022-07-09
*
Annotate light spread functions with comments
sfan5
2022-06-20
*
fix integer overflow in mapgen (#11641)
JosiahWI
2022-06-03
*
Spacing fixes
ShadowNinja
2022-04-08
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
*
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-12
*
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-31
*
Fix access violation in create_schematic() (#11534)
Treer
2021-08-16
*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
*
Schematic: Properly deal with before/after node resolving and document (#11011)
SmallJoker
2021-03-20
*
Fix function override warnings in mg_ore.h
sfan5
2021-03-06
*
Remove dead code (#10845)
rubenwardy
2021-01-22
*
MgOre: Fix invalid field polymorphism (#10846)
rubenwardy
2021-01-21
*
Removed some obsolete code (#10562)
Zughy
2021-01-21
*
Fix some minor code issues all over the place
sfan5
2020-12-24
*
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
*
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
*
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
*
Fix warnings about an unused variables and implicit conversion (#10586)
red-001
2020-11-12
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
*
Add 'ores' global mapgen flag (#10276)
Paramat
2020-09-03
*
Mapgen Flat: Add caverns, disabled by default (#9913)
Paramat
2020-08-05
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Reduce ServerEnvironment propagation (#9642)
Loïc Blot
2020-04-11
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Move serveractiveobject & unitsao
Loic Blot
2020-04-11
*
Print error if invalid mapgen alias was detected (#9579)
Wuzzy
2020-04-10
*
Fix 'the the' typos in comments (#9554)
LNJ
2020-04-04
*
Remove unnecessary checks before delete (#9500)
Nicolas Abril
2020-03-10
*
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2020-01-25
*
Remove Mapgen V7 floatlands in preparation for new implementation (#9238)
Paramat
2020-01-04
*
Caves: Fix shadowing of 'large_cave_depth' to avoid confusion
paramat
2019-11-23
*
Dungeons: Move duplicated y limit checks to generation function
paramat
2019-11-23
*
Move duplicated mapgen parameters to class MapgenBasic (#9134)
Paramat
2019-11-19
*
Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)
Paramat
2019-11-18
*
Randomwalk caves: Extend beyond mapchunk vertically also (#9094)
Paramat
2019-11-10
*
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Paramat
2019-11-09
*
Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...
Paramat
2019-11-08
*
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-29
*
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
Paramat
2019-10-13
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
Dungeons: Clean up parameters, improve structure variety (#8918)
Paramat
2019-09-14
*
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)
Paramat
2019-09-08
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