Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Move biome calculation to BiomeGen | kwolekr | 2016-05-27 |
* | Mapgen: Make 3D noise tunnels' width settable | paramat | 2016-04-28 |
* | Mgv7, mgflat, mgfractal: Tunnel generation code optimisation | paramat | 2016-04-12 |
* | Mapgen: Optimise cave noises and tunnel excavation | paramat | 2016-04-08 |
* | Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere | paramat | 2016-03-21 |
* | Mapgen: Fix light in tunnels at mapchunk borders | paramat | 2016-03-14 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves | paramat | 2016-02-02 |
* | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat | 2016-01-14 |
* | Mgv5/v7/flat/fractal: More large pseudorandom caves | paramat | 2015-12-02 |
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 |
* | Mapgen: Add flat mapgen in hidden form | paramat | 2015-11-11 |