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path: root/src/mapgen_singlenode.cpp
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* Rewrite generate notification mechanismkwolekr2014-12-06
| | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
* mapgen: Resolve nodes in ctor rather than makeChunkkwolekr2014-10-30
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* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
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* Fix black tree leaves, reduce above-ground cave shadowskwolekr2013-04-07
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* Fix last singlenode modificationkwolekr2013-03-29
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* Don't replace existing nodes in singlenode mapgenkwolekr2013-03-29
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* Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵Perttu Ahola2013-03-22
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