Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | 2014-10-30 |
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
* | Fix black tree leaves, reduce above-ground cave shadows | kwolekr | 2013-04-07 |
* | Fix last singlenode modification | kwolekr | 2013-03-29 |
* | Don't replace existing nodes in singlenode mapgen | kwolekr | 2013-03-29 |
* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default... | Perttu Ahola | 2013-03-22 |