Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵ | paramat | 2014-12-03 |
| | | | | of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack | ||
* | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat | 2014-11-20 |
| | |||
* | Mgv5 get ground level at point function. Fast spawn player version | paramat | 2014-11-20 |
| | |||
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
| | |||
* | Mapgen v7: Fix uninitialized spflags | kwolekr | 2014-11-12 |
| | | | | Mapgen v5: Fix minor style issue | ||
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | 2014-11-09 |
| | |||
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | 2014-11-08 |
blobs |