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path: root/src/mapgen_v5.cpp
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* Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵paramat2014-12-03
| | | | of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack
* Mgv5 1 up 1 down overgeneration for biome surface continuityparamat2014-11-20
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* Mgv5 get ground level at point function. Fast spawn player versionparamat2014-11-20
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* Fix warnings and other misc. minor changeskwolekr2014-11-14
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* Mapgen v7: Fix uninitialized spflagskwolekr2014-11-12
| | | | Mapgen v5: Fix minor style issue
* Add Generator Element Management frameworkkwolekr2014-11-12
| | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-09
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* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵paramat2014-11-08
blobs