Commit message (Collapse) | Author | Age | |
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* | Mgv6: Move global mapgen flag 'flat' into mgv6 spflags | paramat | 2015-11-13 |
| | | | | | Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented | ||
* | Mapgen: Use mapgen-specific names for constants in headers | paramat | 2015-10-09 |
| | | | | | Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7 | ||
* | Define and use limit constants for Irrlicht fixed-width types | kwolekr | 2015-10-04 |
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* | Various style cleanups + unused code removal | est31 | 2015-09-19 |
| | | | | | | | | | | -> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments | ||
* | Mgv5/6/7: Re-add #include profiler.h as commented-out option | paramat | 2015-09-19 |
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* | Add map limit config option | rubenwardy | 2015-08-02 |
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* | Remove profiler.h include where it's not needed. Remove some unreachable and ↵ | Loic Blot | 2015-07-21 |
| | | | | very old code | ||
* | Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames | paramat | 2015-07-13 |
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* | Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain | paramat | 2015-06-18 |
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* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | 2015-05-26 |
| | | | | 0.5 persistence for humidity | ||
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
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* | Mgv6: Fix taiga, allow pine tree spawning on snowblocks | paramat | 2015-04-12 |
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* | Mgv6: Add optional snow biomes | paramat | 2015-04-12 |
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* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||
* | Mgv6: Use heightmap in placeTreesAndJungleGrass() | paramat | 2015-03-23 |
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* | Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game | paramat | 2015-03-18 |
| | | | | | Desert stone above y = -32 not water_level Remove unused generateExperimental() | ||
* | Mgv6: Fix uninitialised heightmap used by cavegen | paramat | 2015-03-11 |
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* | Ensure that heightmap is initialized before use | Craig Robbins | 2015-03-10 |
| | | | | Without this, cavegen will use values in the heightmap before they are initialized. | ||
* | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return ↵ | paramat | 2015-03-08 |
| | | | | -MAP_GENERATION_LIMIT if surface not found | ||
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
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* | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | 2015-03-07 |
| | | | | NDEBUG is defined), replace those usages with persistent alternatives | ||
* | Fix mapgen using unitialised height map values | Craig Robbins | 2015-03-06 |
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* | Fix memory leak in MapgenV6 | Craig Robbins | 2015-03-05 |
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* | Mgv6: Add heightmap. Do not make large caves that are entirely above ground | paramat | 2015-03-02 |
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* | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr | 2015-01-18 |
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* | Mapgen V6: Re-enable liquid flowing | kwolekr | 2015-01-07 |
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* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
| | | | | | | | | | | | The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | ||
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
| | | | | | | Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains | ||
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
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* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
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* | Clean up Noise macros | kwolekr | 2014-12-11 |
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* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
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* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
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* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
| | | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | ||
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
| | | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | ||
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
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* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
| | | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager | ||
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
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* | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | 2014-10-30 |
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* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||
* | Remove blank default values for emergequeue_limit_* settings | kwolekr | 2014-02-05 |
| | | | | | Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency | ||
* | Revert "Fix settings to honor numeric conversion errors" | kwolekr | 2014-02-05 |
| | | | | This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5. | ||
* | Fix settings to honor numeric conversion errors | sapier | 2014-02-04 |
| | | | | Rename try* non exceptioning functions to *NoEx | ||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | Mapgen V6: Add flag to stop mud flow | kwolekr | 2014-01-12 |
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* | Add map feature generation notify Lua API | kwolekr | 2013-12-14 |
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* | Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 | kwolekr | 2013-12-07 |
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* | Mapgen V6: Respect water_level setting | kwolekr | 2013-11-21 |
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* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
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* | Decoration: Place decorations in mgv6, check if air or cignore before placement | kwolekr | 2013-06-17 |
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