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mapgen_v6.cpp
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Author
Age
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Mgv6 mudflow: Also check for 'ignore' nodes
paramat
2017-06-16
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Mgv6 mudflow: Avoid partially removed stacked decorations
paramat
2017-06-15
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Mapgen v6: Use snow blocks in tundra and remove them from taiga (#5827)
Casimir
2017-06-04
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Mapgen files: Update and correct copyright credits
paramat
2017-05-26
*
Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)
Paramat
2017-05-25
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Dungeongen: Add and improve parameters
paramat
2017-02-26
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Mgv6: Add fallback node for gravel
paramat
2017-02-04
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Mgv6: Add stairs to desert stone dungeons
paramat
2017-02-04
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Mapgen: Remove unused 'flat' and 'trees' flags from mg_flags
paramat
2016-08-04
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Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
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Dungeons: Generalise use, add capabilities, various modifications
paramat
2016-06-17
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Dungeongen: Remove dependency on Mapgen
kwolekr
2016-05-27
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Cavegen: Remove CavesV6 dependency on Mapgen
kwolekr
2016-05-27
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Cavegen: Rename CaveV6 to CavesV6
kwolekr
2016-05-27
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Mapgen V6: Synchronize spflags with defaultsettings
kwolekr
2016-05-10
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FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
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Mapgen: Various fixes and improvements
paramat
2016-01-11
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Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-12-07
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Mapgen: Add global 'decorations' flag
paramat
2015-11-21
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Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
paramat
2015-11-13
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Mapgen: Use mapgen-specific names for constants in headers
paramat
2015-10-09
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Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
*
Various style cleanups + unused code removal
est31
2015-09-19
*
Mgv5/6/7: Re-add #include profiler.h as commented-out option
paramat
2015-09-19
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Add map limit config option
rubenwardy
2015-08-02
*
Remove profiler.h include where it's not needed. Remove some unreachable and ...
Loic Blot
2015-07-21
*
Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames
paramat
2015-07-13
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Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain
paramat
2015-06-18
*
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...
paramat
2015-05-26
*
Mapgen v5/6/7: Cleanup node resolver and aliases
paramat
2015-05-12
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Mgv6: Fix taiga, allow pine tree spawning on snowblocks
paramat
2015-04-12
*
Mgv6: Add optional snow biomes
paramat
2015-04-12
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
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Mgv6: Use heightmap in placeTreesAndJungleGrass()
paramat
2015-03-23
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Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game
paramat
2015-03-18
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Mgv6: Fix uninitialised heightmap used by cavegen
paramat
2015-03-11
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Ensure that heightmap is initialized before use
Craig Robbins
2015-03-10
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Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...
paramat
2015-03-08
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Respect game mapgen flags and save world noise params
ngosang
2015-03-07
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For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
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Fix mapgen using unitialised height map values
Craig Robbins
2015-03-06
*
Fix memory leak in MapgenV6
Craig Robbins
2015-03-05
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Mgv6: Add heightmap. Do not make large caves that are entirely above ground
paramat
2015-03-02
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Fix all warnings and remove -Wno-unused-but-set cflag
kwolekr
2015-01-18
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Mapgen V6: Re-enable liquid flowing
kwolekr
2015-01-07
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Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
MgV5/6/7: Generate dungeons above water level
paramat
2015-01-01
*
Fix some lingering code style issues
kwolekr
2014-12-29
*
Mapgens: Rename m_emerge to prevent name collisions
kwolekr
2014-12-12
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