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path: root/src/mapgen_v6.h
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* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-13
| | | | | Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented
* Mapgen: Use mapgen-specific names for constants in headersparamat2015-10-09
| | | | | Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵paramat2015-05-26
| | | | 0.5 persistence for humidity
* Mapgen v5/6/7: Cleanup node resolver and aliasesparamat2015-05-12
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* Mgv6: Add optional snow biomesparamat2015-04-12
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* Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Gameparamat2015-03-18
| | | | | Desert stone above y = -32 not water_level Remove unused generateExperimental()
* Respect game mapgen flags and save world noise paramsngosang2015-03-07
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* Fix some lingering code style issueskwolekr2014-12-29
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* Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr2014-12-29
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* Mapgens: Rename m_emerge to prevent name collisionskwolekr2014-12-12
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* Rewrite generate notification mechanismkwolekr2014-12-06
| | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
* Fix warnings and other misc. minor changeskwolekr2014-11-14
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* Add Generator Element Management frameworkkwolekr2014-11-12
| | | | Add BiomeManager, OreManager, DecorationManager, and SchematicManager
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6kwolekr2013-12-07
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* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
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* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
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* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
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* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr2013-04-21
| | | | Mapgen V7
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-24
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* Mapgen indev: float islands, larger far biomesproller2013-03-24
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* Add jungle grass to jungleskwolekr2013-03-17
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* Some minor cleanups from the last commitkwolekr2013-03-16
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* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
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* Re-add jungles, apple treeskwolekr2013-03-16
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* Clean up Mapgenkwolekr2013-03-11
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* Re-add dungeons in new dungeongen.cppkwolekr2013-03-10
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23