| Commit message (Expand) | Author | Age |
... | |
* | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat | 2015-05-23 |
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 |
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
* | Mgv5/v7: Add check for water for deciding biome node stability | paramat | 2015-04-16 |
* | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat | 2015-04-07 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |
* | Mgv7: 1 up , 1 down overgeneration for chunk border continuity | paramat | 2015-03-22 |
* | Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated | paramat | 2015-03-19 |
* | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat | 2015-03-12 |
* | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M... | paramat | 2015-03-08 |
* | Respect game mapgen flags and save world noise params | ngosang | 2015-03-07 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Fix mapgen using unitialised height map values | Craig Robbins | 2015-03-06 |
* | Cavegen, mgv5: Cleanup code | paramat | 2015-03-04 |
* | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat | 2015-02-26 |
* | Mgv7 mountains: Remove divide by zero code that creates vast walls | paramat | 2015-02-05 |
* | Mgv7 generateRidgeTerrain: Make river generation relative to water level | paramat | 2015-01-22 |
* | Mgv7: Speed optimise calculateNoise and generateRidgeTerrain | paramat | 2015-01-22 |
* | Mgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, calcu... | paramat | 2015-01-22 |
* | Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves | paramat | 2015-01-17 |
* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
* | MgV5/6/7: Generate dungeons above water level | paramat | 2015-01-01 |
* | Mgv7: Remove range limits on mountain height to enable modification through .... | paramat | 2015-01-01 |
* | Fix some lingering code style issues | kwolekr | 2014-12-29 |
* | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr | 2014-12-29 |
* | Biome API: Add shore top and shore filler nodes, underwater node, water top n... | paramat | 2014-12-28 |
* | Re-add hacky fix for underwater grass, to fix mgv7 user's biomes | paramat | 2014-12-20 |
* | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | 2014-12-12 |
* | Clean up Noise macros | kwolekr | 2014-12-11 |
* | Noise: Automatically transform noise maps if needed | kwolekr | 2014-12-10 |
* | Noise: Create a deep copy of NoiseParams | kwolekr | 2014-12-10 |
* | Biomes: Make biome heat and humidity noise parameters user-configurable | kwolekr | 2014-12-09 |
* | Add flags and lacunarity as new noise parameters | kwolekr | 2014-12-07 |
* | Rewrite generate notification mechanism | kwolekr | 2014-12-06 |
* | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o... | paramat | 2014-12-03 |
* | Fix warnings and other misc. minor changes | kwolekr | 2014-11-14 |
* | Mapgen v7: Fix uninitialized spflags | kwolekr | 2014-11-12 |
* | Add Generator Element Management framework | kwolekr | 2014-11-12 |
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
* | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | 2014-10-30 |
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
* | Remove blank default values for emergequeue_limit_* settings | kwolekr | 2014-02-05 |
* | Revert "Fix settings to honor numeric conversion errors" | kwolekr | 2014-02-05 |
* | Fix settings to honor numeric conversion errors | sapier | 2014-02-04 |
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
* | Add map feature generation notify Lua API | kwolekr | 2013-12-14 |
* | Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 | kwolekr | 2013-12-07 |
* | Mapgen V7: Fix out-of-bounds array access | kwolekr | 2013-07-06 |
* | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr | 2013-07-06 |