| Commit message (Expand) | Author | Age |
* | Mgv7: Add optional floatlands, disabled by default | paramat | 2016-11-15 |
* | Mgv7: Avoid mid-air spawn on disabled mountain terrain, optimise function | paramat | 2016-09-30 |
* | Add MapSettingsManager and new mapgen setting script API functions | kwolekr | 2016-07-03 |
* | Mgflat/fractal/v7/valleys: Denser 3D noise tunnels | paramat | 2016-06-24 |
* | Mapgen: Optimize biomemap creation by combining with generateBiomes | kwolekr | 2016-06-05 |
* | Mgv7: Always carve river channels in mountain terrain | paramat | 2016-06-02 |
* | Mapgen: Combine dungeon generation code | kwolekr | 2016-05-27 |
* | Mapgen: Deduplicate common constructor code | kwolekr | 2016-05-27 |
* | Mapgen: Remove calculateNoise from most mapgens | kwolekr | 2016-05-27 |
* | Mapgen V7: Remove now-unused ridge heightmap | kwolekr | 2016-05-27 |
* | Cavegen: Move V5-style caves to CavesNoiseIntersection | kwolekr | 2016-05-27 |
* | Fix MgStoneType and BiomeType enum names | kwolekr | 2016-05-27 |
* | Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves | kwolekr | 2016-05-27 |
* | Move biome calculation to BiomeGen | kwolekr | 2016-05-27 |
* | Mapgen: Make 3D noise tunnels' width settable | paramat | 2016-04-28 |
* | Mgv7: Combine mountain terrain generation with base terrain generation | paramat | 2016-04-20 |
* | Mgv7, mgflat, mgfractal: Tunnel generation code optimisation | paramat | 2016-04-12 |
* | Mapgen: Optimise cave noises and tunnel excavation | paramat | 2016-04-08 |
* | Mgv7: Decrease cliff steepness | paramat | 2016-03-30 |
* | Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere | paramat | 2016-03-21 |
* | Mgv7: Limit pseudorandom caves to surface mapchunk or below | paramat | 2016-03-19 |
* | Mapgen: Fix light in tunnels at mapchunk borders | paramat | 2016-03-14 |
* | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat | 2016-02-09 |
* | Mgv5/v7/flat/fractal: Move tunnel noise calculation into generateCaves | paramat | 2016-02-02 |
* | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat | 2016-01-14 |
* | Mapgen: Various fixes and improvements | paramat | 2016-01-11 |
* | Mgv5/v7/flat/fractal: More large pseudorandom caves | paramat | 2015-12-02 |
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 |
* | Mapgen: Use mapgen-specific names for constants in headers | paramat | 2015-10-09 |
* | Define and use limit constants for Irrlicht fixed-width types | kwolekr | 2015-10-04 |
* | Mgv5/6/7: Re-add #include profiler.h as commented-out option | paramat | 2015-09-19 |
* | Add map limit config option | rubenwardy | 2015-08-02 |
* | Mgv7: Use density noise + density gradient for mountain terrain | paramat | 2015-07-21 |
* | Remove profiler.h include where it's not needed. Remove some unreachable and ... | Loic Blot | 2015-07-21 |
* | Mgv7: Auto-set lowest mountain generation level | paramat | 2015-07-08 |
* | Mgv7: Lower base of mountain generation to -112 and define constant | paramat | 2015-07-04 |
* | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat | 2015-06-27 |
* | Mgv7: Edit noise parameters. Fewer octaves, larger spreads. | paramat | 2015-06-21 |
* | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat | 2015-06-20 |
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 |
* | Mgv5/mgv7: Trigger biome recalculation at underwater surfaces | paramat | 2015-06-03 |
* | Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters | paramat | 2015-05-24 |
* | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat | 2015-05-23 |
* | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat | 2015-05-17 |
* | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | 2015-05-12 |
* | Mgv5/v7: Add check for water for deciding biome node stability | paramat | 2015-04-16 |
* | Cavegen: Remove now unnecessary checks for water, lava, ice | paramat | 2015-04-07 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |