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mapgen_valleys.cpp
Commit message (
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Author
Age
*
Mapgen: Optimize biomemap creation by combining with generateBiomes
kwolekr
2016-06-05
*
Biome API: Add per-biome riverbed material and depth
paramat
2016-06-05
*
Mapgen: Combine dungeon generation code
kwolekr
2016-05-27
*
Mapgen: Deduplicate common constructor code
kwolekr
2016-05-27
*
Mapgen: Remove calculateNoise from most mapgens
kwolekr
2016-05-27
*
Cavegen: Re-add small caves to CavesRandomWalk
kwolekr
2016-05-27
*
Cavegen: Remove CavesRandomWalk dependency on Mapgen
kwolekr
2016-05-27
*
Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalk
kwolekr
2016-05-27
*
Fix MgStoneType and BiomeType enum names
kwolekr
2016-05-27
*
Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves
kwolekr
2016-05-27
*
Move biome calculation to BiomeGen
kwolekr
2016-05-27
*
Mapgen: Make 3D noise tunnels' width settable
paramat
2016-04-28
*
Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Mapgen: Fix light in tunnels at mapchunk borders
paramat
2016-03-14
*
Mgvalleys: Correct spawn problems
Duane Robertson
2016-03-04
*
Mgvalleys: Add Dry Riverbeds
Duane Robertson
2016-02-27
*
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
paramat
2016-02-09
*
Mgvalleys: fix riverbeds below sea level
Duane Robertson
2016-02-02
*
Mgvalleys: use standard caves
Duane Robertson
2016-01-31
*
Correct overflowing rivers in Valleys mapgen.
Duane Robertson
2016-01-18
*
Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace.
Duane Robertson
2016-01-16
*
Add Valleys mapgen.
Duane Robertson
2016-01-14