Commit message (Collapse) | Author | Age | |
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* | + rail | Nils Dagsson Moskopp | 2011-06-07 |
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* | + paper, book, bookshelf | Nils Dagsson Moskopp | 2011-06-03 |
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* | + papyrus | Nils Dagsson Moskopp | 2011-06-03 |
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* | + clay and associated items | Nils Dagsson Moskopp | 2011-06-01 |
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* | + brick | Nils Dagsson Moskopp | 2011-05-31 |
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* | + fence inventory icon | Nils Dagsson Moskopp | 2011-05-31 |
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* | + cactii | Nils Dagsson Moskopp | 2011-05-30 |
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* | + sandstone | Nils Dagsson Moskopp | 2011-05-29 |
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* | Merged CiaranG's fence and fixed two things | Perttu Ahola | 2011-05-24 |
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| * | Added fences (but still needs an icon or something to display in inventory) | Ciaran Gultnieks | 2011-05-24 |
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* | | Some work-in-progress stuff and many comment updates | Perttu Ahola | 2011-05-22 |
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* | fixed a small memory leak in mapnode.cpp | Perttu Ahola | 2011-05-21 |
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* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 |
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* | added cobblestone to the texture atlas | Perttu Ahola | 2011-04-29 |
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* | updated menu a bit, and some other small fixes | Perttu Ahola | 2011-04-24 |
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* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
| | | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | ||
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
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* | initial chest metadata | Perttu Ahola | 2011-04-04 |
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* | fully implemented the sign with the new framework | Perttu Ahola | 2011-04-04 |
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* | Node metadata framework | Perttu Ahola | 2011-04-04 |
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* | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
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* | Some fiddling around with fog... not much changed | Perttu Ahola | 2011-02-14 |
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* | New way of determining the outcome of digging | Perttu Ahola | 2011-02-14 |
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* | new texture stuff quite working | Perttu Ahola | 2011-02-11 |
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* | some texture stuff | Perttu Ahola | 2011-02-10 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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* | nicer looking water | Perttu Ahola | 2011-02-04 |
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* | all kinds of tweaking and fixing | Perttu Ahola | 2011-02-04 |
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* | a little backwards compatibility with coal | Perttu Ahola | 2011-02-03 |
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* | some tweaking | Perttu Ahola | 2011-02-02 |
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* | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | 2011-02-01 |
| | | | | loading player position from disk because map is regenerated always. | ||
* | server builds now! | Perttu Ahola | 2011-01-28 |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
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* | backing up some stuff | Perttu Ahola | 2011-01-26 |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
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* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
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* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
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* | minecraft-like crafting | Perttu Ahola | 2010-12-25 |
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* | crafting system! | Perttu Ahola | 2010-12-22 |
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* | framework for modifying textures | Perttu Ahola | 2010-12-20 |
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* | before adding day/night lighting | Perttu Ahola | 2010-12-18 |
| | | | | | --HG-- rename : data/light.png => data/cloud.png | ||
* | added some missing files | Perttu Ahola | 2010-12-14 |