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minetest.git
gpcf
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modified minetest for gpcfs purposes
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path:
root
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src
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mapnode.cpp
Commit message (
Expand
)
Author
Age
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+ papyrus
Nils Dagsson Moskopp
2011-06-03
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+ clay and associated items
Nils Dagsson Moskopp
2011-06-01
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+ brick
Nils Dagsson Moskopp
2011-05-31
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+ fence inventory icon
Nils Dagsson Moskopp
2011-05-31
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+ cactii
Nils Dagsson Moskopp
2011-05-30
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+ sandstone
Nils Dagsson Moskopp
2011-05-29
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Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
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Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
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Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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/
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fixed a small memory leak in mapnode.cpp
Perttu Ahola
2011-05-21
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Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
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added cobblestone to the texture atlas
Perttu Ahola
2011-04-29
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updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
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Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
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initial workings of the furnace
Perttu Ahola
2011-04-05
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changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
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initial chest metadata
Perttu Ahola
2011-04-04
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fully implemented the sign with the new framework
Perttu Ahola
2011-04-04
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Node metadata framework
Perttu Ahola
2011-04-04
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commit before some more radical changes
Perttu Ahola
2011-04-03
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Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
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New way of determining the outcome of digging
Perttu Ahola
2011-02-14
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new texture stuff quite working
Perttu Ahola
2011-02-11
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some texture stuff
Perttu Ahola
2011-02-10
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work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
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bug-fixin'
Perttu Ahola
2011-02-08
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nicer looking water
Perttu Ahola
2011-02-04
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all kinds of tweaking and fixing
Perttu Ahola
2011-02-04
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a little backwards compatibility with coal
Perttu Ahola
2011-02-03
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some tweaking
Perttu Ahola
2011-02-02
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This map generator is starting to look pretty good now... also, disabled load...
Perttu Ahola
2011-02-01
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server builds now!
Perttu Ahola
2011-01-28
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Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
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backing up some stuff
Perttu Ahola
2011-01-26
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Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
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minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
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old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
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minecraft-like crafting
Perttu Ahola
2010-12-25
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crafting system!
Perttu Ahola
2010-12-22
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framework for modifying textures
Perttu Ahola
2010-12-20
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before adding day/night lighting
Perttu Ahola
2010-12-18
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added some missing files
Perttu Ahola
2010-12-14