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* Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ↵kwolekr2013-11-29
| | | | issues
* Better snow fall, finite liquid transform, leveled nodes apiproller2013-07-28
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* Weather supportproller2013-07-27
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* Leveled nodeboxproller2013-07-13
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* Fix wallmounted rotations along Y axis for 90 and 270 degree caseskwolekr2013-07-08
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* Decoration: Handle facedir and wallmounted param2types with schematic rotationkwolekr2013-07-08
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* 6d facedirRealBadAngel2013-03-23
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* darkrose should work at a nuclear power plant.Perttu Ahola2012-07-24
| | | | It'd take years to figure out what caused the accident.
* Fix map deserialization and remove old serialization codePerttu Ahola2012-07-23
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* Increase node id/param0 to 16 bits, leaving param2 always with 8 bitsdarkrose2012-07-23
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* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
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* Optimize headersPerttu Ahola2012-06-17
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* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵Kahrl2012-03-15
| | | | light, removed footprints
* Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix ↵Kahrl2012-01-22
| | | | legacy_wallmounted
* Node placement / mineral / serialization / iron freq / node_dig callbackKahrl2012-01-22
| | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
* MapNode constructor to allow ndef+namePerttu Ahola2011-11-29
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* Node definition namesPerttu Ahola2011-11-29
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* Clean mapnode.h and fix other files accordinglyPerttu Ahola2011-11-29
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* Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola2011-11-29
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* GameDef compilesPerttu Ahola2011-11-29
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-29
| | | | node/tool/item/whatever types
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
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* Fix water-glass and water-lava surfacesPerttu Ahola2011-11-08
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* Make CONTENT_IGNORE to not block the view when occlusion cullingPerttu Ahola2011-11-03
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* Automate texture listing for texture atlas makingPerttu Ahola2011-10-18
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* Header file tweaking; mainly for speedPerttu Ahola2011-10-12
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* lava!Perttu Ahola2011-08-15
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* Added MaterialItem conversion from old content type namespace to newPerttu Ahola2011-07-31
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* extended content-type rangePerttu Ahola2011-07-23
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* Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ↵Perttu Ahola2011-07-22
| | | | already fucked up maps are now loaded correctly.
* Fixed small error in mapnode.cpp (didn't cause any harm though)Perttu Ahola2011-07-22
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* initial steps in doing content type extensionPerttu Ahola2011-07-02
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* fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-27
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* better handling of unknown blocks on clientPerttu Ahola2011-06-27
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* Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | content_mapblock.{h,cpp}
* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
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* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
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* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
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* Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
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* added cobblestone to the texture atlasPerttu Ahola2011-04-29
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* updated menu a bit, and some other small fixesPerttu Ahola2011-04-24
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* Furnace is now usable. Added more tools.Perttu Ahola2011-04-05
| | | | | | --HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png
* initial workings of the furnacePerttu Ahola2011-04-05
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span>; case FT_PIXEL_MODE_GRAY: default: texture = driver->addTexture(texture_size, name, video::ECF_A8R8G8B8); break; } // Restore our texture creation flags. driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, flgmip); #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 driver->setTextureCreationFlag(video::ETCF_ALLOW_MEMORY_COPY, flgcpy); #endif return texture ? true : false; } //! Add the glyph to a list of glyphs to be paged. //! This collection will be cleared after updateTexture is called. void pushGlyphToBePaged(const SGUITTGlyph* glyph) { glyph_to_be_paged.push_back(glyph); } //! Updates the texture atlas with new glyphs. void updateTexture() { if (!dirty) return; void* ptr = texture->lock(); video::ECOLOR_FORMAT format = texture->getColorFormat(); core::dimension2du size = texture->getOriginalSize(); video::IImage* pageholder = driver->createImageFromData(format, size, ptr, true, false); for (u32 i = 0; i < glyph_to_be_paged.size(); ++i) { const SGUITTGlyph* glyph = glyph_to_be_paged[i]; if (glyph && glyph->isLoaded) { if (glyph->surface) { glyph->surface->copyTo(pageholder, glyph->source_rect.UpperLeftCorner); glyph->surface->drop(); glyph->surface = 0; } else { ; // TODO: add error message? //currently, if we failed to create the image, just ignore this operation. } } } pageholder->drop(); texture->unlock(); glyph_to_be_paged.clear(); dirty = false; } video::ITexture* texture; u32 available_slots; u32 used_slots; bool dirty; core::array<core::vector2di> render_positions; core::array<core::recti> render_source_rects; private: core::array<const SGUITTGlyph*> glyph_to_be_paged; video::IVideoDriver* driver; io::path name; }; //! Class representing a TrueType font. class CGUITTFont : public IGUIFont { public: //! Creates a new TrueType font and returns a pointer to it. The pointer must be drop()'ed when finished. //! \param env The IGUIEnvironment the font loads out of. //! \param filename The filename of the font. //! \param size The size of the font glyphs in pixels. Since this is the size of the individual glyphs, the true height of the font may change depending on the characters used. //! \param antialias set the use_monochrome (opposite to antialias) flag //! \param transparency set the use_transparency flag //! \return Returns a pointer to a CGUITTFont. Will return 0 if the font failed to load. static CGUITTFont* createTTFont(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true, const u32 shadow = 0, const u32 shadow_alpha = 255); static CGUITTFont* createTTFont(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true); static CGUITTFont* create(IGUIEnvironment *env, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true); static CGUITTFont* create(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true); //! Destructor virtual ~CGUITTFont(); //! Sets the amount of glyphs to batch load. virtual void setBatchLoadSize(u32 batch_size) { batch_load_size = batch_size; } //! Sets the maximum texture size for a page of glyphs. virtual void setMaxPageTextureSize(const core::dimension2du& texture_size) { max_page_texture_size = texture_size; } //! Get the font size. virtual u32 getFontSize() const { return size; } //! Check the font's transparency. virtual bool isTransparent() const { return use_transparency; } //! Check if the font auto-hinting is enabled. //! Auto-hinting is FreeType's built-in font hinting engine. virtual bool useAutoHinting() const { return use_auto_hinting; } //! Check if the font hinting is enabled. virtual bool useHinting() const { return use_hinting; } //! Check if the font is being loaded as a monochrome font. //! The font can either be a 256 color grayscale font, or a 2 color monochrome font. virtual bool useMonochrome() const { return use_monochrome; } //! Tells the font to allow transparency when rendering. //! Default: true. //! \param flag If true, the font draws using transparency. virtual void setTransparency(const bool flag); //! Tells the font to use monochrome rendering. //! Default: false. //! \param flag If true, the font draws using a monochrome image. If false, the font uses a grayscale image. virtual void setMonochrome(const bool flag); //! Enables or disables font hinting. //! Default: Hinting and auto-hinting true. //! \param enable If false, font hinting is turned off. If true, font hinting is turned on. //! \param enable_auto_hinting If true, FreeType uses its own auto-hinting algorithm. If false, it tries to use the algorithm specified by the font. virtual void setFontHinting(const bool enable, const bool enable_auto_hinting = true); //! Draws some text and clips it to the specified rectangle if wanted. virtual void draw(const core::stringw& text, const core::rect<s32>& position, video::SColor color, bool hcenter=false, bool vcenter=false, const core::rect<s32>* clip=0); virtual void draw(const EnrichedString& text, const core::rect<s32>& position, video::SColor color, bool hcenter=false, bool vcenter=false, const core::rect<s32>* clip=0); //! Returns the dimension of a character produced by this font. virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const; //! Returns the dimension of a text string. virtual core::dimension2d<u32> getDimension(const wchar_t* text) const; virtual core::dimension2d<u32> getDimension(const core::ustring& text) const; //! Calculates the index of the character in the text which is on a specific position. virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const; virtual s32 getCharacterFromPos(const core::ustring& text, s32 pixel_x) const; //! Sets global kerning width for the font. virtual void setKerningWidth(s32 kerning); //! Sets global kerning height for the font. virtual void setKerningHeight(s32 kerning); //! Gets kerning values (distance between letters) for the font. If no parameters are provided, virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const; virtual s32 getKerningWidth(const uchar32_t thisLetter=0, const uchar32_t previousLetter=0) const; //! Returns the distance between letters virtual s32 getKerningHeight() const; //! Define which characters should not be drawn by the font. virtual void setInvisibleCharacters(const wchar_t *s); virtual void setInvisibleCharacters(const core::ustring& s); //! Get the last glyph page if there's still available slots. //! If not, it will return zero. CGUITTGlyphPage* getLastGlyphPage() const; //! Create a new glyph page texture. //! \param pixel_mode the pixel mode defined by FT_Pixel_Mode //should be better typed. fix later. CGUITTGlyphPage* createGlyphPage(const u8& pixel_mode); //! Get the last glyph page's index. u32 getLastGlyphPageIndex() const { return Glyph_Pages.size() - 1; } //! Create corresponding character's software image copy from the font, //! so you can use this data just like any ordinary video::IImage. //! \param ch The character you need virtual video::IImage* createTextureFromChar(const uchar32_t& ch); //! This function is for debugging mostly. If the page doesn't exist it returns zero. //! \param page_index Simply return the texture handle of a given page index. virtual video::ITexture* getPageTextureByIndex(const u32& page_index) const; //! Add a list of scene nodes generated by putting font textures on the 3D planes. virtual core::array<scene::ISceneNode*> addTextSceneNode (const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent = 0, const video::SColor& color = video::SColor(255, 0, 0, 0), bool center = false ); protected: bool use_monochrome; bool use_transparency; bool use_hinting; bool use_auto_hinting; u32 size; u32 batch_load_size; core::dimension2du max_page_texture_size; private: // Manages the FreeType library. static FT_Library c_library; static core::map<io::path, SGUITTFace*> c_faces; static bool c_libraryLoaded; static scene::IMesh* shared_plane_ptr_; static scene::SMesh shared_plane_; CGUITTFont(IGUIEnvironment *env); bool load(const io::path& filename, const u32 size, const bool antialias, const bool transparency); void reset_images(); void update_glyph_pages() const; void update_load_flags() { // Set up our loading flags. load_flags = FT_LOAD_DEFAULT | FT_LOAD_RENDER; if (!useHinting()) load_flags |= FT_LOAD_NO_HINTING; if (!useAutoHinting()) load_flags |= FT_LOAD_NO_AUTOHINT; if (useMonochrome()) load_flags |= FT_LOAD_MONOCHROME | FT_LOAD_TARGET_MONO | FT_RENDER_MODE_MONO; else load_flags |= FT_LOAD_TARGET_NORMAL; } u32 getWidthFromCharacter(wchar_t c) const; u32 getWidthFromCharacter(uchar32_t c) const; u32 getHeightFromCharacter(wchar_t c) const; u32 getHeightFromCharacter(uchar32_t c) const; u32 getGlyphIndexByChar(wchar_t c) const; u32 getGlyphIndexByChar(uchar32_t c) const; core::vector2di getKerning(const wchar_t thisLetter, const wchar_t previousLetter) const; core::vector2di getKerning(const uchar32_t thisLetter, const uchar32_t previousLetter) const; core::dimension2d<u32> getDimensionUntilEndOfLine(const wchar_t* p) const; void createSharedPlane(); irr::IrrlichtDevice* Device; gui::IGUIEnvironment* Environment; video::IVideoDriver* Driver; io::path filename; FT_Face tt_face; FT_Size_Metrics font_metrics; FT_Int32 load_flags; mutable core::array<CGUITTGlyphPage*> Glyph_Pages; mutable core::array<SGUITTGlyph> Glyphs; s32 GlobalKerningWidth; s32 GlobalKerningHeight; core::ustring Invisible; u32 shadow_offset; u32 shadow_alpha; }; } // end namespace gui } // end namespace irr #endif // __C_GUI_TTFONT_H_INCLUDED__