index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mapnode.h
Commit message (
Expand
)
Author
Age
*
Ladders implemented!
Mark Holmquist
2011-08-01
*
Merge remote-tracking branch 'origin/upstream'
Nils Dagsson Moskopp
2011-07-31
|
\
|
*
Fixed handling of inventory in creative mode (normal inventory is not trashed...
Perttu Ahola
2011-07-30
*
|
Merge remote-tracking branch 'origin/upstream'
Nils Dagsson Moskopp
2011-07-30
|
\
|
|
*
merged jungle and bluish shadows
Perttu Ahola
2011-07-23
|
|
\
|
|
*
Jungle biome/whatever thing
Perttu Ahola
2011-07-23
|
|
/
|
/
|
|
*
merged the content type extension and delta
Perttu Ahola
2011-07-23
|
|
\
|
|
/
|
/
|
|
*
extended content-type range
Perttu Ahola
2011-07-23
*
|
* refactored liquid transformation code (has some flaws)
Felix Krause
2011-07-18
*
|
Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
|
\
|
|
*
initial steps in doing content type extension
Perttu Ahola
2011-07-02
|
*
fixed bug in inventory textures caused from better handling of unknown blocks
Perttu Ahola
2011-06-27
*
|
* possibly improved water flow, by flyx86
Nils Dagsson Moskopp
2011-07-14
|
/
*
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapbloc...
Perttu Ahola
2011-06-17
*
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
*
Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
|
\
|
*
Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
*
|
Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
|
/
*
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
*
Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
*
Hopefully fixed the bug of huge mineral deposits rarely in seafloor sand
Perttu Ahola
2011-05-03
*
Removed IrrlichtWrapper
Perttu Ahola
2011-04-22
*
Furnace is now usable. Added more tools.
Perttu Ahola
2011-04-05
*
initial workings of the furnace
Perttu Ahola
2011-04-05
*
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
*
initial chest metadata
Perttu Ahola
2011-04-04
*
Node metadata framework
Perttu Ahola
2011-04-04
*
commit before some more radical changes
Perttu Ahola
2011-04-03
*
some tidying
Perttu Ahola
2011-02-21
*
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21
*
New way of determining the outcome of digging
Perttu Ahola
2011-02-14
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-10
*
bug-fixin'
Perttu Ahola
2011-02-08
*
added sand to map generator
Perttu Ahola
2011-02-04
*
a little backwards compatibility with coal
Perttu Ahola
2011-02-03
*
partly working chunk-based map generator (doesn't save properly, spawn is pre...
Perttu Ahola
2011-02-01
*
server builds now!
Perttu Ahola
2011-01-28
*
Now texture handling is fast. Also now players are saved on disk.
Perttu Ahola
2011-01-28
*
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-26
*
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-25
*
small fixes here and there
Perttu Ahola
2011-01-24
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
*
slight map generation bugs
Perttu Ahola
2010-12-25
*
minecraft-like crafting
Perttu Ahola
2010-12-25
*
server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
*
crafting system!
Perttu Ahola
2010-12-22
*
organizing stuff.
Perttu Ahola
2010-12-21
[next]