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path: root/src/mapnode.h
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-22
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* crafting system!Perttu Ahola2010-12-22
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* organizing stuff.Perttu Ahola2010-12-21
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* before daynight mesh cachePerttu Ahola2010-12-18
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* before adding day/night lightingPerttu Ahola2010-12-18
| | | | | --HG-- rename : data/light.png => data/cloud.png
* better graphics, zlib to work on vc++Perttu Ahola2010-12-14
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* in before messing with face drawing orientationPerttu Ahola2010-12-14
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* commit before content-tile separationPerttu Ahola2010-12-13
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* working nicelyPerttu Ahola2010-12-13
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* starting to separate "material" to "content" and "tile"Perttu Ahola2010-12-12
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* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
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* some work-in-progress water stuffPerttu Ahola2010-12-01
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* better waterPerttu Ahola2010-11-30
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* license stuff (more to come)Perttu Ahola2010-11-29
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* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
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* Initial filesPerttu Ahola2010-11-27