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mapnode.h
Commit message (
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Author
Age
*
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
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old water removed, some fixes here and there
Perttu Ahola
2011-01-17
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Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
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slight map generation bugs
Perttu Ahola
2010-12-25
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minecraft-like crafting
Perttu Ahola
2010-12-25
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server starting on port 0 on invalid settings
Perttu Ahola
2010-12-22
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crafting system!
Perttu Ahola
2010-12-22
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organizing stuff.
Perttu Ahola
2010-12-21
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before daynight mesh cache
Perttu Ahola
2010-12-18
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before adding day/night lighting
Perttu Ahola
2010-12-18
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--HG-- rename : data/light.png => data/cloud.png
*
better graphics, zlib to work on vc++
Perttu Ahola
2010-12-14
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in before messing with face drawing orientation
Perttu Ahola
2010-12-14
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commit before content-tile separation
Perttu Ahola
2010-12-13
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working nicely
Perttu Ahola
2010-12-13
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starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-12
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commit before some radicallish changes to water behavior
Perttu Ahola
2010-12-11
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some work-in-progress water stuff
Perttu Ahola
2010-12-01
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better water
Perttu Ahola
2010-11-30
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license stuff (more to come)
Perttu Ahola
2010-11-29
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sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
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Initial files
Perttu Ahola
2010-11-27