| Commit message (Expand) | Author | Age |
... | |
* | small fixes here and there | Perttu Ahola | 2011-01-24 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
* | slight map generation bugs | Perttu Ahola | 2010-12-25 |
* | minecraft-like crafting | Perttu Ahola | 2010-12-25 |
* | server starting on port 0 on invalid settings | Perttu Ahola | 2010-12-22 |
* | crafting system! | Perttu Ahola | 2010-12-22 |
* | organizing stuff. | Perttu Ahola | 2010-12-21 |
* | before daynight mesh cache | Perttu Ahola | 2010-12-18 |
* | before adding day/night lighting | Perttu Ahola | 2010-12-18 |
* | better graphics, zlib to work on vc++ | Perttu Ahola | 2010-12-14 |
* | in before messing with face drawing orientation | Perttu Ahola | 2010-12-14 |
* | commit before content-tile separation | Perttu Ahola | 2010-12-13 |
* | working nicely | Perttu Ahola | 2010-12-13 |
* | starting to separate "material" to "content" and "tile" | Perttu Ahola | 2010-12-12 |
* | commit before some radicallish changes to water behavior | Perttu Ahola | 2010-12-11 |
* | some work-in-progress water stuff | Perttu Ahola | 2010-12-01 |
* | better water | Perttu Ahola | 2010-11-30 |
* | license stuff (more to come) | Perttu Ahola | 2010-11-29 |
* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
* | Initial files | Perttu Ahola | 2010-11-27 |