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mapsector.h
Commit message (
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Author
Age
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-06-04
*
Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-10-05
*
Add count based unload limit for mapblocks
est31
2015-08-13
*
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...
Loic Blot
2015-02-17
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Optimize headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
GameDef compiles
Perttu Ahola
2011-11-29
*
more reorganizing of map code
Perttu Ahola
2011-06-26
*
cleaned map stuff
Perttu Ahola
2011-06-26
*
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
*
mapgen stuff
Perttu Ahola
2011-02-05
*
map generation framework under development... not quite operational at this p...
Perttu Ahola
2011-01-30
*
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
*
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
*
better water
Perttu Ahola
2010-11-30
*
license stuff
Perttu Ahola
2010-11-29
*
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
2010-11-29
*
Initial files
Perttu Ahola
2010-11-27